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Heavy
$ 52.47

The Minigun, known affectionately as “Sasha”, is the default primary weapon for the Heavy. It is an enormous Gatling-style machine gun with a large rotating barrel, complete with a large white underslung ammunition case and two handles.

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Pyro
$ 47.78

Max’s Severed Head is a promotional cosmetic item for all classes. It is a hat based on the head of Max from the Sam & Max franchise; the top half of a white rabbit’s head, with two black beady eyes, a pink nose, jagged upper teeth, and long, floppy ears.

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Demoman
$ 912.35

The Universal Translator is a community-created cosmetic item for all classes. It is a black and white astronaut’s headcap with a built-in microphone on the right side. When worn by the Pyro, the microphone is shifted to the left side to accommodate the filter.

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Engineer

Primary weapon

Construction PDA

$ 155.49

The PDAs are default weapons for the Engineer, consisting of the Construction PDA and Destruction PDA, which the Engineer uses to respectively construct or destroy his various buildings. The Construction PDA is a calculator-style device, whereas the Destruction PDA looks similar to a stereotypical hand-held detonation device.

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Soldier

Primary weapon

Original

$ 205.20

The Original is a promotional primary weapon for the Soldier. It is based on the Rocket Launcher from the video game Quake; a bulky, tan rocket launcher with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.

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Pyro
$ 6.63

The Pool Party is a community-created special taunt for the Pyro. When the player selects it from the taunt menu, the Pyro inflates a small team-colored kiddie pool, containing a yellow rubber ducky. The Pyro pours a container of gasoline into the pool, sits down in the pool’s center, and pushes the rubber ducky back [...]

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Medic
$ 7.40

The Kazotsky Kick is a special taunt for all classes. When the player activates the taunt through the taunts menu, they begin performing a traditional Ukrainian “Hopak” dance set to a fast-paced folk tune. Each class features a unique variation of the dance, with some incorporating dance elements from their own respective backgrounds.

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Demoman

Melee weapon

Eyelander

$ 183.92

The Eyelander is an unlockable melee weapon for the Demoman. It is a large bloodstained and battle-worn claymore reputed to be haunted by a bloodthirsty, malevolent spirit

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Engineer
$ 8.00

The Schadenfreude is a special taunt for all classes. When activated through the taunts menu, the character takes joy in the suffering of others for a moment by laughing at them. Each class has a different animation and taunt duration: the Spy has the longest laugh, while the Engineer has the shortest.

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Sniper

Primary weapon

AWPer Hand

$ 60.50

The AWPer Hand is a promotional primary weapon for the Sniper. It is a stylised AI Arctic Warfare Police from Counter-Strike: Global Offensive.

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Scout
$ 4.70

Mannrobics is a special taunt for all classes. When the player activates it through the taunts menu, the character performs a variety of arm lunges, with several optional flairs: Primary and Alt-fire perform two different flair moves. Primary fire’s flair is shared with all classes and consists of several up-and-down arm waves, two jumps, three [...]

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Spy
$ 5.31

The Conga is a special taunt for all classes. When the player selects it from the taunts menu, the character begins to slowly move forward at 50 Hammer units per second (roughly 16.7% of normal speed) while dancing the “conga”; this is accompanied by a light, repeated drum beat. If playing as a Scout, he [...]

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Pyro
$ 6.80

The Victory Lap is a special taunt for all classes. When the player selects it from the taunts menu, they enter a team-colored bumper car identical to the ones seen in Carnival of Carnage and Gravestone. While taunting, the player can remain still, or move freely in any direction. Movement speed and traction is reduced [...]

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Engineer

Melee weapon

Gunslinger

$ 275.00

The Gunslinger is an unlockable melee weapon for the Engineer. It is a robotic prosthetic hand which replaces the Engineer’s right hand.

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Scout

Secondary weapon

Lugermorph

$ 26.83

The Lugermorph is a promotional secondary weapon for the Scout and Engineer. It is based on the pistol used by Max from the Sam & Max franchise. This weapon functions identically to the Pistol.

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Pyro

Primary weapon

Shimmered Flame Thrower

$ 84.10

The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]

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Pyro
$ 1.25

The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]

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Pyro
$ 1.99

The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]

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Pyro
$ 2.25

The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]

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Pyro

Primary weapon

Australium Flame Thrower

$ 108.99

Australium weapons are a very rare classification of weapons introduced in the Two Cities Update. Similar to Botkiller weapons, they are unique reskins of specific weapons and have a low chance to be awarded upon completing a full Advanced or Expert Tour of Duty in Mann Up mode. Built from the material of the same [...]

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